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The art to apply designs and aesthetics for creating a game is known as game designing. It will maintain the interaction amidst the players for every field. This is mainly designed for the visual effects provided by the development of games for the user. Game design is currently used in research for meta design. Like the other game softwares, programs are developed for the games same as like source code and it will be executed further using the compiler. In this, it contains various asset conversion tools and prototypes.

Various scripting languages such as high level scripting language are used mainly as embedded extension for the game which is to be written in compiled programming language. Lua is used popularly as game API code is written in ANSI C. This game development uses libraries and API that can handle input, sound processing and graphics rendering. Some game engines are also there that handle the programming for the entire task that needs only coding and that coding is game logic. DirectX is used a lot as it is mainly a collection for all APIs. For API, OpenGL is used as it completely portable and code written in OpenGL can be easily executable on any platform.

The major topics in game design are:
Introduction, Basic Game Design, History of Computer Games, Visualization and Computer Game Animation, Online and Mobile Gaming, Sound and Music for Film and Video, Computer Game Platform Analysis, Story Design for Computer Games, Advanced Game Modeling & Animation, Game Art Studio, Advanced Game Design


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    Game Design:


  • sports
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